Wednesday 26 July 2017

Prince Of Persia Warrior Within: PC Game Free Direct Download Highly Compressed

 Prince Of Persia: Warrior Within

Prince of Persia: Warrior Within is an action-adventure video game and sequel to Prince of Persia: The Sands of TimeWarrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox,PlayStation 2GameCube, and Microsoft Windows.[2] It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various gory finishing moves. In addition to the rewind, slow-down, and speed-up powers from Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them.
Following Warrior Within, a second sequel and a prequel were made, expanding the Sands of Time story. Prince of Persia: The Two Thrones was released on December 1, 2005 and Prince of Persia: The Forgotten Sands was released on May 18, 2010.[3] A port of Warrior Within was done by Pipeworks Software, renamed as Prince of Persia: Revelations, and was released on December 6, 2005 for PlayStation Portable.[citation needed] The port includes additional content including four new areas not available in the original release.[citation needed] On June 3, 2010, a port of Warrior Within developed by Gameloft was released for the iPhone.[1] Due to problems with the in-game menu, the game was pulled from the App Store on the same day.[4] It was re-released on June 18, 2010, with the fixed menu and improved tutorial.[5] The iPad version, titled Prince of Persia: Warrior Within HD, was released on September 15, 2010.[6] A remastered, high-definition, version of Warrior Within was released on the PlayStation Network for the PlayStation 3 on December 14, 2010.


Gameplay


The Prince fighting one of the many monsters found throughout the game
Much as its predecessor, Warrior Within is a 3D platformer centered on exploration and melee combat. As in the prequel, the level design revolves around navigating treacherous environments with parkour and freerunning-styled moves. Unlike the prequel, the game world is highly nonlinear; the player would often return to already visited locations several times from various directions, often traversing time portals to visit the same places in the present and the past in order to find ways around obstacles which would be impassable in either time alone. Secret areas can be found and explored to gain additional hit points and unique weapons, which culminates in discovering a weapon capable of inflicting damage on the Dahaka, unlocking the game's canonical ending. In addition to normal platforming, the game also features episodes where the Prince is chased by the Dahaka and must quickly navigate trap-ridden hallways to reach safety.
The combat system has undergone a revision and allows the player to wield off-hand weapons in addition to the primary weapon. Two-hand fighting introduces numerous additional acrobatic combos to dispatch enemies with greater efficiency and brutality. Off-hand weapons have varying bonuses and penalties applied to the player's damage and hit points; they can be thrown at enemies to allow a limited form of ranged combat. Aside from bosses, the enemies are sand creatures of varying sizes. Unlike the Sands of Time, where rounds of heavy combat are interspersed with rounds of exploration, enemies can be encountered anywhere along the way, alone and in packs; some common enemies would respawn as the player revisits locations.
As in the prequel, the Prince possesses a limited control of time; the Sands can be used for more efficient combat as well as to slow down and even rewind time, allowing the Prince to retry ill-timed jumps or escape Dahaka's clutches.

Development

As opposed to the shorter hair and exquisite robes from the first game, the Prince's hair is long and he wears armor and bandages. The game had a change of voice actors; the Prince is voiced by Robin Atkin Downes, in the previous (and following) game he was voiced by Yuri Lowenthal. Kaileena is voiced by Italian actressMonica Bellucci and a sound-alike actress (Alicyn Packard). The Sands of Time featured a soundtrack by Stuart Chatwood, consisting of a fusion of Arabic- andIndian-influenced melodies with heavy metal. Chatwood remained the composer for Warrior Within, though the music became more guitar-oriented; it featuredGodsmack's "I Stand Alone" without vocals as the Dahaka's chase theme and "Straight Out of Line" over the game's credits.


SYSTEM REQURIMENTS

Prince of Persia: Warrior Within Minimum Requirements
cpu: Pentium III or Athlon equivalent
CPU Speed: 1 GHz
ram: 256 MB
os: Windows 98SE/2000/XP only
Video Card: 32 MB 3D video card (NVIDIA GeForce 3+ /ATI Radeon 7500+ /Intel 915G+ )
DirectX version: 9.0c (included on disc)
Sound Card: Yes
Free Disk Space: 1.5 GB

Prince of Persia: Warrior Within Recommended Requirements


cpu: Pentium 4 or Athlon XP

CPU Speed: 1.5 GHz

ram: 512 MB

os: Windows 98SE/2000/XP only

Video Card: 128 MB 3D video card (NVIDIA GeForce 4+ /ATI Radeon 9500+)

DirectX version: 9.0c (included on disc)

Sound Card: Yes

Free Disk Space: 2.2 GB for full installation







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Prince Of Persia Warrior Within: PC Game Free Direct Download Highly Compressed
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